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Beta Monsters Textures

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Beta Monsters Textures

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Giromancy wrote:Hi guys, i´ve recently realized that there are two textures of Beta monsters left in the NTSC cd version of
the game, if you explore the CD you will find these images with the following names:

Image

Image

Now let's take a closer look. This is a comparison between Orange Child beta texture between Grey Child final texture:
Image
Notice the different skin color, the orange child it resemble more like a human skin, in the left image below, you can see the face has eyes and a different mouth compared with the final texture in the right side. Now another thing is that the beta texture also has completely naked body, in the final texture we can see some kind of ¨belts¨ grabbed in his chest:

Image

Now, if we look the screens from the E3 1998 trailer, we can see a similar monster in wich also has orange skin, and it has eyes and mouth in his face:
Image

Image

But im not quite sure about this because of his head form
Image

In Nowhere, if we turn off the electricity in the Bethor Room and then go to the basement (classroom), we can find three enemies there, but they are different to the final Grey Child we all know, they have eyes and mouth like the orange child beta monster (texture)

Image
So this creature in the basement has a texture after all.

Now let's take a closer look to second creature, this one is the Beta Larval Stalker texture. The only footage we have of him is in the E3 1998 trailer:
Image

Image

Have you ever seen his face?........Here it is:
Image

Now, i wonder if it's possible to add this textures in the final game, it could be interesting to see.

By last, im not quite sure about this one, but it looks like a beta monster texture too, i repeat, im not 100% sure about this texture.

SILENT[891]p00
Image

What do you think guys?
Naroon wrote:Ah yes, I remember the reasoning they had for changing the textures. Basically the Orange/Grey Child creatures got changed around because some committee or something was butthurt that the creature looked too "child-like" (derp), so they removed the eyes and changed the color of the creature to dispel those concerns. Although I think this censorship was only done in the NTSC-U/C version, correct me if I'm wrong?

Anyway, the black basement creature looks that way because it's essentially a "ghost" version of the Grey Child or something. They opted to keep the eyes for it, on the grounds that the creatures don't attack the player and can't be attacked (although I think these creatures appear later in the game and can indeed attack/be attacked, IIRC, oddly enough...) They were kinda cute in a morbid sort of way, making those squeaking sounds and tripping and falling down sometimes, lol.

I'm not too sure about the last one, what it could've/would've been. It sort of looks like a humanoid head being viewed from the side. Perhaps this would've been used for one of the wall textures or something, like the stretched-skin-style things already present in the final game.
PaulSilentin wrote:Here you can have all textures from "CHARA" folder of OPM16 and retail JAP SH version in TIM format (CharlesM new sh extractor). Textures marked as "CLD1-3" is about this thread. I will try to restore beta models later with model replacement and stuff.
https://www.mediafire.com/?vbzbi63vh05ltui
Done. I will release *.ppf file with "beta mod" project in near-future.
CODE:SELECT ALL
CHARA\CLD1.ILM Larval Stalker (little child)
CHARA\CLD2.ILM Demon Child/Invisible Demon Child (old child, enemy)
CHARA\CLD3.ILM Demon Child/Invisible Demon Child (USA censored child, enemy)
CHARA\CLD4.ILM Mumbler
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Re: Beta Monsters Textures

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martinbiohazard wrote:Thank you! Glad to hear you like my work. :)
---------------------------------------------------------------------------------------------

Well, I decide to apply the same hacks I do before, but for the NTSC-J version (until Paul can complete his own Beta Restoration). ;)

This are 2 patchs to restore some beta/censored enemies in your Silent Hill (SLPM-86192) version!

Instructions:
Just apply the patch you wish with PPF-O-MATIC to your CD image of game (the image should be in .BIN format).

Patch 1.ppf apply the next changes:
Replace original CLD1.ILM/CLD1.TIM (Larval Stalker, invisible version) with CLD1.ILM/CLD1.TIM (Larval Stalker, visible version) from OPM Demo.
Replace original CLD2.ILM/CLD2.TIM (Orange Child, invisible version) with CLD2.ILM/CLD2.TIM (Orange Child, visible version) from OPM Demo.
Replace original CLD4.ILM/CLD4.TIM (Mumbler) with CLD2.ILM/CLD2.TIM (Orange Child) from OPM Demo.
Replace original PRS.ILM/PRS.TIM (Puppet Nurses) with PRS.ILM/PRS.TIM (Puppet Nurses, beta version) from OPM Demo.
Replace original PRSD.ILM/PRSD.TIM (Parasitized Doctor) with PRSD.ILM/PRSD.TIM (Parasitized Doctor, beta version) from OPM Demo.

Patch 2.ppf apply the next changes:
Replace original CLD1.ILM/CLD1.TIM (Larval Stalker, invisible version) with CLD1.ILM/CLD1.TIM (Larval Stalker, visible version) from OPM Demo.
Replace original CLD2.ILM/CLD2.TIM (Orange Child, invisible version) with CLD2.ILM/CLD2.TIM (Orange Child, visible version) from OPM Demo.
Replace original CLD4.ILM/CLD4.TIM (Mumbler) with CLD3.ILM/CLD3.TIM (Demon Child).
Replace original PRS.ILM/PRS.TIM (Puppet Nurses) with PRS.ILM/PRS.TIM (Puppet Nurses, beta version) from OPM Demo.
Replace original PRSD.ILM/PRSD.TIM (Parasitized Doctor) with PRSD.ILM/PRSD.TIM (Parasitized Doctor, beta version) from OPM Demo.

Enjoy!

Credits:
HoRRoR/horror_x and CharlesM for his great SH extractors!
PaulSilentin for share very useful info about SH1 modding!
Giromancy for share very useful info and for his admirable dedication to SH1!

Download:
http://www.mediafire.com/download/06a8lw0k6m029qa
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